Terrain : Getting to kow your snow park

The original ‘freestyle’ terrain,the halfpipe originated from skateboarding and is basically two facing transitions on a downhill slope, where the rider pulls a sequence of tricks until he or she reaches the end. Get good at this and you can go to the Olympics...

Half a halfpipe...
a quarter faces up the mountain and allows the rider to hit the
transition straight-on with lots of speed, so it’s great for big, big airs.

Straight jump
Also referred to as kickers and tabletops, this comes in all shapes and sizes, and is the staple of the snowpark: a wedge, a flat ‘table’, and a landing. Come up too short to reach the sweet spot of the landing, and you’ll hit the ‘knuckle’...
not a good idea.

Also known as a corner, this is a jump with the landing placed on a 90° angle, the benefit being that you can go as fast/high as you like, and provided you take the right line you’ll always hit the sweet spot on the landing.

A general term for all the different obstacles that are built for sliding down and riding up, and include boxes, rails, wall rides,picnic tables, oil drums...
and so on.

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